[GEM-dev] pix_snap2tex

Erich Berger eb at randomseed.org
Wed Dec 7 12:36:24 CET 2005


hello,

some changes in the code of pix_snap2tex prevent
the possibility of using pix_coordinate to tile
the texture onto a geos.

i guess pix_snap2tex would need a mode, repeat message like pix_texture
i hate to ask this but is there a possibility for a quick fix,?

would i only need to uncomment the following lines or is there more:
   // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
   // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);


best

erich



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