[GEM-dev] Re: new win32 build

chris clepper cgc at humboldtblvd.com
Wed Mar 8 23:26:24 CET 2006


I have attached a little test file to see what frame rates are like for
others.  Can anyone play back 4 640x480 clips at greater than 30 fps on
Windows?

On 3/8/06, chris clepper <cgc at humboldtblvd.com> wrote:
>
> I put a build up that fixes the crash when QT load, has some of my more
> recent pix_ objects and does ARB_ shaders.  I also moved the QT init code
> into the GemMan init and added a fps output to gemwin (not checked into CVs
> yet).  The biggest problem I have is that pix_film runs at like 2 seconds
> per frame when the first clip is loaded, but starting and stopping rendering
> fixes it.  pix_video does the same.  Also, texturing performance is really
> bad on the FireGL here.
>
> Anyone still attempting GEM on Windows want to test it?
>
> http://taproot.dyndns.org/~cgc/downloads/Gem.dll<http://taproot.dyndns.org/%7Ecgc/downloads/Gem.dll>
>
> cgc
>
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#N canvas 540 4 724 629 12;
#X obj 39 192 gemwin 30;
#X obj 226 31 gemhead;
#X obj 225 198 pix_texture;
#X obj 265 80 openpanel;
#X msg 265 117 open \$1;
#X obj 266 57 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 51 135 create \, 1;
#X obj 226 146 pix_film;
#X msg 166 105 auto \$1;
#X obj 166 77 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X msg 309 144 1;
#X obj 494 18 gemhead;
#X obj 493 185 pix_texture;
#X obj 533 67 openpanel;
#X msg 533 104 open \$1;
#X obj 534 44 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 494 133 pix_film;
#X msg 434 92 auto \$1;
#X obj 434 64 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X msg 577 131 1;
#X obj 495 240 square 2;
#X obj 225 225 translateXYZ -2 2 0;
#X obj 493 212 translateXYZ 2 2 0;
#X obj 178 312 gemhead;
#X obj 177 479 pix_texture;
#X obj 217 361 openpanel;
#X msg 217 398 open \$1;
#X obj 218 338 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 178 427 pix_film;
#X msg 118 386 auto \$1;
#X obj 118 358 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X msg 261 425 1;
#X obj 179 534 square 2;
#X obj 446 299 gemhead;
#X obj 445 466 pix_texture;
#X obj 485 348 openpanel;
#X msg 485 385 open \$1;
#X obj 486 325 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 446 414 pix_film;
#X msg 386 373 auto \$1;
#X obj 386 345 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X msg 529 412 1;
#X obj 447 521 square 2;
#X obj 177 506 translateXYZ -2 -2 0;
#X obj 445 493 translateXYZ 2 -2 0;
#X obj 18 195 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
;
#X obj 226 3 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
;
#X obj 495 -7 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
;
#X obj 176 283 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1
1;
#X obj 444 272 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1
1;
#X floatatom 78 299 5 0 0 0 - - -;
#X obj 227 253 square 2;
#N canvas 0 0 454 304 fps 0;
#X obj 87 30 inlet;
#X obj 75 246 outlet;
#X obj 269 51 inlet;
#X obj 256 253 outlet;
#X msg 247 128 profile \$1;
#X msg 152 133 fps;
#X obj 175 97 metro 100;
#X connect 0 0 3 0;
#X connect 2 0 4 0;
#X connect 2 0 6 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 5 0;
#X restore 35 264 pd fps;
#X obj 78 240 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
;
#X connect 0 0 52 0;
#X connect 1 0 7 0;
#X connect 2 0 21 0;
#X connect 3 0 4 0;
#X connect 4 0 7 0;
#X connect 5 0 3 0;
#X connect 6 0 0 0;
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#X connect 10 0 7 1;
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#X connect 16 0 12 0;
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#X connect 19 0 16 1;
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#X connect 27 0 25 0;
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#X connect 48 0 23 0;
#X connect 49 0 33 0;
#X connect 52 0 0 0;
#X connect 52 1 50 0;
#X connect 53 0 52 1;



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