[GEM-dev] Re: Windows and MacIntel binaries

Mathieu Bouchard matju at artengine.ca
Fri Sep 15 00:37:09 CEST 2006


On Thu, 14 Sep 2006, chris clepper wrote:
> On 9/14/06, IOhannes m zmoelnig <zmoelnig at iem.at> wrote:
> Does it work on your Windows machine though?  The shader ID values I'm
> getting are huge and  well beyond what a float can represent in 23 bits.  I
> think it would link just fine if the IDs were like 1 or 4 (typical Mac ones)
> and not 536870913 !!

btw, if it helps, 536870913 = (1<<29)+1

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| Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju
| Freelance Digital Arts Engineer, Montréal QC Canada


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