[GEM-dev] [pix_texture]: how to make 'mode 0' default?
Roman Haefeli
reduzierer at yahoo.de
Fri Sep 21 06:01:16 CEST 2007
On Thu, 2007-09-20 at 19:54 -0500, chris clepper wrote:
> GL_EXT_texture_rectangle: OK
> GLEW reports that your hardware supports rectangle textures (mode 1).
> It should work just fine and if it doesn't file a bug with whoever
> wrote your drivers.
well, i am not an expert, but when sending 'mode 1' to [pix_texture], i
get in the pd-console:
[pix_texture]: using mode 1:GL_TEXTURE_RECTANGLE_ARB
and my glewinfo says:
GL_ARB_texture_rectangle: MISSING
for me it looks like gem is trying a feature, that isn't supported by my
hardware. though, when compiling gem, 'configure --with-glversion=1.5'
says:
using ARB-extensions : yes
am i supposed to disable ARB-extensions actively?
anyway, i don't have to send 'mode 0' to each [pix_texture] anymore,
which i am very happy about. thank you again for solving this issue.
roman
>
> On 9/20/07, Roman Haefeli <reduzierer at yahoo.de> wrote:
> On Thu, 2007-09-20 at 23:49 +0200, zmoelnig at iem.at wrote:
> > roman, could you please try to install "glew" (if you are on
> > debian|ubuntu, there is a package, called "libglew1" (or was
> it
> > "glew"?)) and run "glewinfo"; then send me/us the output of
> this?
>
> here we go. i hope it is of any help.
>
> http://www.romanhaefeli.net/glewinfo.txt
>
> roman
>
>
>
>
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