[GEM-dev] 2textures + gemframebuffer

marius schebella marius.schebella at gmail.com
Tue Apr 1 22:07:24 CEST 2008


ok, I tested now with the current gemversion. and it is working. did you 
add any additional changes to gem to get this working?
I attach a screenshot to make sure (19kb)..., the flip problem is a 
different story...
marius.

cyrille henry wrote:
> 
> 
> marius schebella a écrit :
>> Hi Cyrille,
>> I am using a gem version from some days ago. were there any changes 
>> lately?
> i was using a 1 month old Gem, and recompiling it today does change things.
> 
>> the patch you sent is only working for me, if I explicitely set the 
>> pix_texture for shader1 and shader2 to mode 0, which I had to add to 
>> the patch. for a help patch this should be included. (loadbang mode0).
> ok.
> mode 0 is the default here.
> i just add this loadbang to the CVS example.
> 
>> I am using os x and ATI X1600 and this maybe defaults to rect mode??
>> I am not sure what you mean with "everything working now". do you mean 
>> you can have  11->12, 21->22, 31->32, or is it still 11->21, 12->22, 
>> 33->32. (I think you know what I mean...).
> yes, i can have 11-12 21-22 etc.
> 
>> because the first version (which I would think is correct) still does 
>> not work for me.
> 
> could you please test the cvs version (of Gem and of the example) and 
> tell me if it work?
> 
> cyrille
> 
>> marius.
>>
>>
>> cyrille henry wrote:
>>> hello,
>>> well, difference is quite obvious, as the "not working" patch 
>>> generate only a black windows.
>>>
>>> so, i just update and recompile gem, and i've got diferent result now.
>>> in fact, everything work!
>>>
>>> sorry, i should have tested with latest build.
>>>
>>> so, i'll update the Gem example, in order to have the logic gemwin 
>>> order.
>>>  
>>> cyrille
>>>
>>> IOhannes m zmoelnig a écrit :
>>>> cyrille henry wrote:
>>>>> ok. here is a tar version (without the image).
>>>> i have checked your original version (with the images; which i 
>>>> received in your direct mail; the mail to the list got stuck because 
>>>> of the size...).
>>>> how obvious are the differences?
>>>> i cannot really see a difference between the 2 results in 320x240; 
>>>> there are however very subtle differences when i rescale the image 
>>>> to 640x480.
>>>>
>>>> is that's how it is meant to be?
>>>>
>>>> mcg.adsr
>>>> IOhannes
>>>>
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>>>>
>>>
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>>
>>
>>
> 

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