[GEM-dev] [ pd-gem-Feature Requests-2612731 ] glsl_geometry
cyrille henry
cyrille.henry at la-kitchen.fr
Sat Apr 25 11:48:30 CEST 2009
IOhannes m zmoelnig a écrit :
> cyrille henry wrote:
>>
>
>> i try anything i can think of, but i did never change the drawing
>> behaviour : it work with cube in draw quad or draw triangles mode, but
>> no line.
>
...
> so it actually was opposite to what you experience.
> mabye i introduced some problems when i defaulted to "triangles" (mainly
> because that's the major default mode in Gem)
>
i'll try in the next days...
>>
>> did you find a good resource to explain all of this?
>
> no, but i didn't even search. probably matthias's mail points to some
> good ressources.
thanks it help, event if i still have lot's of questions...
>
> ouch, ouch, Ctrl-Z
> of course my stupid little message boxes should be followed by something
> like...
>
> |
> [route read ]
> | |
> [symbol] |
> [open $1( |
> | |
> [glsl_geometry] |
> |
> +-----------------+
> |
> [glsl_program]
>
>
> sorry for the confusion...
no problem, that's what i understand.
so, to keep you inform, here is the 1st goemetry shader i'm working on.
it just replace triangles with pyramids...
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