[GEM-dev] Frame rate on MacOsX

Jack jack at rybn.org
Fri Nov 25 16:54:58 CET 2011


Le 25/11/2011 13:34, cyrille henry a écrit :
> hello,
>
> Gem is sync with pd data processing.
> gemhead send something only between audio bloc processing.
> using pd -noaudio will help fps stabilisation.
Hello Cyrille,

Hmm, I have already tried with -noaudio on MacOSX but still get a 
changing frame rate :
With [gemwin 50] and -noaudio, the frame rate starts at 50 fps then 15 
seconds after goes to 60 fps and 30 seconds after goes back to 50 fps.
Very strange...

>
> i don't know how does realFPS works, did it measure time between last 
> 2 frame, or did it average data on more frames?
Here the abstraction (I think this is yours ?).
Thanx.
++

Jack
>
> c
>
>
>
> Le 21/11/2011 19:53, Jack a écrit :
>> Hello,
>>
>> I am working on an installation on MacOsX.6.7 with Pd-extended 0.42.5 
>> and Gem 0.92.3 (compiled Sep 22 2010).
>> The graphic card is a ATI Radeon HD 5770.
>> On this environment, i can't get a stable frame rate. With [gemwin 
>> 50], i get sometimes with the abstraction [realFPS] : 60 fps (strange 
>> no ?) then 5 seconds after 40 fps. Even when the scene is the same.
>> How can i obtain 60 fps when it is write [gemhead 50] ?
>> Someone has a similar problem ?
>> How can I fix it ?
>> Thanx.
>> ++
>>
>> Jack
>>
>>
>>
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>>
>
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