[GEM-dev] gemvertexbuffer (prev.. vertex operations / vertex_* (prev.. gem port to opengl-es - initial developments..))

Cyrille Henry ch at chnry.net
Wed Feb 8 13:08:26 CET 2012



Le 08/02/2012 09:32, IOhannes m zmoelnig a écrit :
...
> no problems from my side.
> i don't especially like the _name_ [gemvertexbuffer] (it is too similar
> to [gemframebuffer] (which goes well with [gemwin]), but the
> functionality/usage is very different), and if it was made into an
> abstraction, all the better.
i don't have any objection changing this name : this object is so new that nobody should have already used it.

cheers
cyrille

>
> one could also use something like [pix_texture], that applies textures
> that it either generated itself (from a pix) or that was generated
> somehow else (by taking the texture id in it's 2nd inlet).
> but i'm not so sure that this scales well for the different VBO types.
>
> fgmasdr
> IOhannes
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