It won't make GEM 64 bit because the OpenGL window code is all Carbon. Plus, Quicktime is far from 64 bit clean - there isn't a 64 bit Final Cut Pro for example. Apple has completely fucked up Quicktime, and they don't seem to have a clue as to how to fix it.<br>
<br>I do plan on adding some CoreVideo code to pix_movie/film at some point, which should help compatibility. <br><br><div class="gmail_quote">On Sun, Dec 13, 2009 at 1:56 PM, Hans-Christoph Steiner <span dir="ltr"><<a href="mailto:hans@at.or.at">hans@at.or.at</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br>
It seems that Apple has a similar API to Quicktime called QTKit that is 64-bit compatible. Would this work for Gem?<br>
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<a href="http://lists.apple.com/archives/quicktime-api/2009/Sep/msg00021.html" target="_blank">http://lists.apple.com/archives/quicktime-api/2009/Sep/msg00021.html</a><br>
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.hc<br>
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