<div dir="ltr">Hi,<div> </div><div>I built GEM on Windows with Visual C++ 2010 Express under Windows 7.</div><div>I made a how-to pdf with a step-by-step.</div><div>I have a working Gem.dll and several extras.</div><div><div>
I managed to build filmDS by making some changes in the code (adding a lacking qedit.h and changing #include order) but this could have broken other builds.</div></div><div>I can't build videoDS due to several errors after replacing qedit.h and changing header order : <br>
<br>1>------ Début de la génération : Projet : videoDS, Configuration : Release Win32 ------<br>1> videoDS.cpp<br>1>C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses\wxdebug.h(295): error C2146: erreur de syntaxe : absence de ';' avant l'identificateur 'm_pString'<br>
1>C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses\wxdebug.h(295): error C4430: spécificateur de type manquant - int est pris en compte par défaut. Remarque : C++ ne prend pas en charge int par défaut<br>
1>C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses\wxdebug.h(295): error C4430: spécificateur de type manquant - int est pris en compte par défaut. Remarque : C++ ne prend pas en charge int par défaut<br>
1>C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses\wxdebug.h(292): error C2065: 'm_pString' : identificateur non déclaré<br>1>C:\Program Files\Microsoft SDKs\Windows\v7.1\Samples\multimedia\directshow\baseclasses\wxdebug.h(316): error C2065: 'm_pString' : identificateur non déclaré<br>
1>..\videoDS.cpp(643): warning C4018: '<' : incompatibilité signed/unsigned<br>========== Génération : 0 a réussi, 1 a échoué, 1 mis à jour, 0 a été ignoré ==========<br></div><div><br></div><div>imageMAGICK doesn't build due to errors (see attached log).<br>
I'm linking against ImageMagick v.6.8.6<br>videoHALCON report some casting issue which I fixed by adding explicit cast but linking fails.<br></div><div>I'm using HALCON v.11<br></div><div><br></div><div>I also have a question concerning Gem's dependencies.</div>
<div>I need to put some dll (freetype6.dll, ftgl.dll, pthreadVC2.dll and zlib/dll) beside Gem.dll.</div>
<div>Those files are not needed in the last release of Gem.<br></div><div>Is it possible to do that again ?<br></div><div>If no, could I attached a copy of those files in an archive to deploy Gem (at least for testing) ?</div>
<div><br>
</div><div>I build Gem mainly to be able to build pix_opencv on Windows and I don't try IT a lot.</div><div>So if somebody have time to test this on Windows, I'll be happy to make an archive with binaries.</div><div>
For now, there is a new folder under the build\ folder in my github Gem/vce2010 branch.<br><a href="https://github.com/avilleret/Gem.git">https://github.com/avilleret/Gem.git</a><br></div><div><br></div><div>Any advice is welcome.</div>
<div><br></div><div>+</div><div>a</div><div><br></div><div><br></div><div>
<br></div><div>--</div><div><div>do it yourself <br><a href="http://antoine.villeret.free.fr" target="_blank">http://antoine.villeret.free.fr</a><br></div>
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