[PD-cvs] pd/doc/5.reference cos~-help.pd, 1.1.1.1, 1.2 help-intro.pd, 1.1, 1.2 soundfiler-help.pd, 1.2, 1.3

Miller Puckette millerpuckette at users.sourceforge.net
Fri Jul 20 05:25:22 CEST 2007


Update of /cvsroot/pure-data/pd/doc/5.reference
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29296/pd/doc/5.reference

Modified Files:
	cos~-help.pd help-intro.pd soundfiler-help.pd 
Log Message:
various bug fixes.



Index: help-intro.pd
===================================================================
RCS file: /cvsroot/pure-data/pd/doc/5.reference/help-intro.pd,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** help-intro.pd	8 Sep 2006 23:45:30 -0000	1.1
--- help-intro.pd	20 Jul 2007 03:25:20 -0000	1.2
***************
*** 1,3 ****
! #N canvas 155 0 693 923 12;
  #X declare;
  #X obj 24 150 bang;
--- 1,3 ----
! #N canvas 14 5 569 440 12;
  #X declare;
  #X obj 24 150 bang;
***************
*** 296,301 ****
  #X text 118 4338 - add an element to a list;
  #X obj 18 4368 sublist;
- #X text 118 4368 - get a pointer into a list which is an element of
- another scalar;
  #X obj 14 4449 scalar;
  #X text 104 4448 - draw a scalar on parent;
--- 296,299 ----
***************
*** 361,362 ****
--- 359,361 ----
  Right-click (or double-click on a Macintosh) on any object to get its
  "help window".;
+ #X text 118 4368 - get a pointer into a list within a scalar;

Index: cos~-help.pd
===================================================================
RCS file: /cvsroot/pure-data/pd/doc/5.reference/cos~-help.pd,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -C2 -d -r1.1.1.1 -r1.2
*** cos~-help.pd	9 May 2003 16:03:48 -0000	1.1.1.1
--- cos~-help.pd	20 Jul 2007 03:25:20 -0000	1.2
***************
*** 1,26 ****
! #N canvas 134 143 768 332 12;
  #X obj 112 12 cos~;
  #X obj 23 200 cos~;
  #X obj 23 249 snapshot~;
  #X obj 23 152 sig~;
! #X floatatom 23 275 0 0 0;
  #X obj 23 125 * 0.01;
! #X floatatom 23 98 0 0 0;
  #X obj 90 215 metro 500;
  #X obj 90 189 r metro;
! #X msg 540 93 \; metro 0;
! #X msg 521 39 \; pd dsp 1 \; metro 1;
  #X text 159 13 - COSINE WAVESHAPER;
  #X text 86 125 Divide by 100;
  #X text 71 153 convert to audio;
  #X text 78 100 <-- Scroll to set input value;
! #X text 64 276 <-- output of the cos~ object;
! #X text 291 195 see also:;
! #X obj 379 197 osc~;
! #X obj 423 197 tabread4~;
! #X text 494 293 updated for Pd version 0.33;
! #X text 608 54 <-Click to start;
! #X text 609 99 <-Click to stop;
! #X text 9 45 The cos~ object outputs the cosine of its signal input.;
  #X connect 1 0 2 0;
  #X connect 2 0 4 0;
--- 1,28 ----
! #N canvas 190 40 698 331 12;
  #X obj 112 12 cos~;
  #X obj 23 200 cos~;
  #X obj 23 249 snapshot~;
  #X obj 23 152 sig~;
! #X floatatom 23 275 7 0 0 0 - - -;
  #X obj 23 125 * 0.01;
! #X floatatom 23 98 0 0 0 0 - - -;
  #X obj 90 215 metro 500;
  #X obj 90 189 r metro;
! #X msg 469 157 \; metro 0;
! #X msg 450 103 \; pd dsp 1 \; metro 1;
  #X text 159 13 - COSINE WAVESHAPER;
  #X text 86 125 Divide by 100;
  #X text 71 153 convert to audio;
  #X text 78 100 <-- Scroll to set input value;
! #X text 97 275 <-- output of the cos~ object;
! #X text 83 305 see also:;
! #X obj 171 307 osc~;
! #X obj 215 307 tabread4~;
! #X text 537 118 <-Click to start;
! #X text 538 163 <-Click to stop;
! #X text 13 41 The cos~ object outputs the cosine of two pi times its
! signal input. So -1 \, 0 \, 1 and 2 give 1 out \, 0.5 gives -1 \, and
! so on.;
! #X text 411 298 updated for Pd version 0.41;
  #X connect 1 0 2 0;
  #X connect 2 0 4 0;

Index: soundfiler-help.pd
===================================================================
RCS file: /cvsroot/pure-data/pd/doc/5.reference/soundfiler-help.pd,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** soundfiler-help.pd	23 Sep 2003 00:18:12 -0000	1.2
--- soundfiler-help.pd	20 Jul 2007 03:25:20 -0000	1.3
***************
*** 1,8 ****
  #N canvas 59 252 1102 576 12;
! #N canvas 0 0 450 300 graph1 0;
  #X array array1 77971 float 0;
  #X coords 0 1 77971 -1 300 100 1;
  #X restore 71 353 graph;
! #N canvas 0 0 450 300 graph1 0;
  #X array array2 77971 float 0;
  #X coords 0 1 77971 -1 300 100 1;
--- 1,8 ----
  #N canvas 59 252 1102 576 12;
! #N canvas 0 0 450 300 (subpatch) 0;
  #X array array1 77971 float 0;
  #X coords 0 1 77971 -1 300 100 1;
  #X restore 71 353 graph;
! #N canvas 0 0 450 300 (subpatch) 0;
  #X array array2 77971 float 0;
  #X coords 0 1 77971 -1 300 100 1;
***************
*** 19,39 ****
  #X text 665 52 Flags for reading:;
  #X text 574 68 -skip <sample frames to skip in file>;
- #X text 574 87 -nframes <maximum number of sample frames to read>;
- #X text 575 143 -raw <headersize> <channels> <bytespersample> <endianness>
- ;
- #X text 594 161 This causes all header information to be ignored. Endianness
- is "l" ("little") for Intel machines or "b" ("big") for Macintoshes
- and SGIs. You can give "n" (natural) to take the byte order your machine
- prefers.;
- #X text 575 106 -resize;
- #X text 575 124 -maxsize <maximum number of samples we can resize to>
- ;
- #X text 560 226 Flags for writing:;
- #X text 578 247 -wave \, -nextstep \, -aiff;
- #X text 579 266 -big \, -little (nextstep only!);
- #X text 578 288 -skip <number of sample frames to skip in array>;
- #X text 579 310 -nframes <maximum number to write>;
- #X text 580 354 -normalize;
- #X text 579 332 -bytes <2 \, 3 \, or 4>;
  #X floatatom 11 337 0 0 0 0 - - -;
  #X msg 15 175 read -resize ../sound/bell.aiff array2;
--- 19,22 ----
***************
*** 45,55 ****
  #X text 283 240 write a file;
  #X text 352 309 write stereo;
- #X text 557 398 The number of channels is limited to 64;
- #X text 612 433 see also:;
- #X obj 606 456 tabwrite~;
- #X obj 607 480 tabread4~;
- #X obj 713 435 tabplay~;
- #X obj 711 484 writesf~;
- #X obj 712 461 readsf~;
  #X text 9 31 The soundfiler object reads and writes floating point
  arrays to binary soundfiles which may contain 2 or 3 byte fixed point
--- 28,31 ----
***************
*** 58,68 ****
  soundfile need not match the number of arrays given (extras are dropped
  and unsupplied channels are zeroed out.);
! #X text 579 374 -rate <sample rate>;
  #X text 751 539 updated for Pd version 0.37;
! #X connect 2 0 22 0;
  #X connect 3 0 2 0;
  #X connect 4 0 2 0;
  #X connect 5 0 2 0;
! #X connect 23 0 2 0;
! #X connect 24 0 2 0;
! #X connect 25 0 2 0;
--- 34,67 ----
  soundfile need not match the number of arrays given (extras are dropped
  and unsupplied channels are zeroed out.);
! #X text 575 123 -raw <headersize> <channels> <bytespersample> <endianness>
! ;
! #X text 594 141 This causes all header information to be ignored. Endianness
! is "l" ("little") for Intel machines or "b" ("big") for Macintoshes
! and SGIs. You can give "n" (natural) to take the byte order your machine
! prefers.;
! #X text 575 86 -resize;
! #X text 575 104 -maxsize <maximum number of samples we can resize to>
! ;
! #X text 560 206 Flags for writing:;
! #X text 578 227 -wave \, -nextstep \, -aiff;
! #X text 579 246 -big \, -little (nextstep only!);
! #X text 578 268 -skip <number of sample frames to skip in array>;
! #X text 579 290 -nframes <maximum number to write>;
! #X text 580 334 -normalize;
! #X text 579 312 -bytes <2 \, 3 \, or 4>;
! #X text 557 378 The number of channels is limited to 64;
! #X text 612 413 see also:;
! #X obj 606 436 tabwrite~;
! #X obj 607 460 tabread4~;
! #X obj 713 415 tabplay~;
! #X obj 711 464 writesf~;
! #X obj 712 441 readsf~;
! #X text 579 354 -rate <sample rate>;
  #X text 751 539 updated for Pd version 0.37;
! #X connect 2 0 10 0;
  #X connect 3 0 2 0;
  #X connect 4 0 2 0;
  #X connect 5 0 2 0;
! #X connect 11 0 2 0;
! #X connect 12 0 2 0;
! #X connect 13 0 2 0;





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