[PD-dev] gavl and gmerlin-avdecoder in Fink and on build machines
Hans-Christoph Steiner
hans at at.or.at
Sun May 3 04:15:19 CEST 2009
Through the labors of August and some contributions from Luke and me,
there are now libgavl1 and gmerlin-avdecoder1 for Fink. We are
working on getting readanysf~ compiling nicely. Now that leads me to
wonder: how about getting Gem on Mac OS X to use gavl and gmerlin-
avdecoder? I think it'll have much better codec support than Quicktime.
Check out all of the codec libs that are included. These will all
then automatically be included in Pd-extended:
http://pastebin.com/f5ac356da
.hc
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