glitches in audio
Mark Danks
mdanks at xaostools.com
Wed Feb 25 19:58:11 CET 1998
William Kleinsasser wrote:
<snip>
> I have noticed that the filter classes (lop~, hop~, bp~) all create
> audible glitches when the cf setting is changed while audio passes
> through. Is this something that is fixable or are dynamically changing
> filters not possible yet?
>
Unless Miller changed the behavior recently, this is a known problem.
In MarkEx, there is an object called reson~, which is a resonantor which
accepts a signal for the freq. You can get it at
http://cybermed.ucsd.edu/mdanks/Pd/
for both NT and SGI. The stuff at the bottom about not being included
is incorrect.
From the Readme, the list of objects in MarkEx 0.70 is:
Control objects
---------------
alternate - alternate between two outlets
average - average a sequence of numbers
change - only output on change
counter - count bangs
invert - non-zero numbers to zero, zero to 1
oneshot - send a bang, then block until reset
randomF / randF - floating point random numbers
strcat - string concatentation
Vector
------
tripleLine - do a line with three numbers
tripleRand - random with three numbers
vector+ / v+ - add a scalar to a vector
vector- / v- - subtract a scalar from a vector
vector* / v* - multiply a vector by a scalar
vector/ / v/ - divide a vector by a scalar
DSP
---
abs~ - absolute value of a signal
reson~ - resonant filter
Hope this helps.
Later, Mark
--
------------------------------------
- Mark Danks -
- mdanks at xaostools.com -
- http://cybermed.ucsd.edu/mdanks -
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