[PD] 1d cellular automata patch
rat at telecoma.net
rat at telecoma.net
Wed Nov 13 09:57:08 CET 2002
hi wwcarpen,
thx for sharing the patch.
when i load it i get 1250 errors like
error: 1241-y: no such object
error: 1242-y: no such object
error: 1243-y: no such object
error: 1244-y: no such object
error: 1245-y: no such object
error: 1246-y: no such object
do u have a idea ?
thx
erich
ps: i have gem and zexy
----------------------------------
http://randomseed.org
On Wed, 13 Nov 2002, wwcarpen wrote:
> hello, just thought i would share the cellular automata patch i was working on
>
> wwcarpenCA.pd is the main patch
> give it some time to load, because there is a loadbang that creates 1250
> objects in a subwindow.
> it also requires the gem and zexy libraries
>
> overall, i am happy that i got it to do exactly what i set out to do. but i'm
> dissapointed that it is pretty complex for what is supposed the be the
> simplest program capable of creating complex behavior. fundamentally i think
> that it would be much easier if i was using gridflow, (ahem, windows .dll,
> somebody, anyone? pleeeeease?) because much of the extra code seems to be
> coming from dealing with my manually made grid matrix. am i correct in
> thinking that i could make a much bigger window with gridflow without having
> to worry much about using cpu? my laptop starts to stutter if i use much more
> than 1250 squares in gem. as far as what i have right now, one way to speed up
> the scrolling at least 49x would be to have it analyze just the last line of
> squares rather than the whole window after all the square information is
> transposed up a line. I spent a couple days trying to get this to work, but i
> cant seem to locate the problem, (if anyone is brave enough to help me here,
> what i thought would work is to have a separate 'calculate' bang that is
> triggered after the 'scroll down' bang which in turn sends a 1226 msg to the
> int object rather than 23.)
> the purpose of the demux objects is to handle line wrapping correctly.
>
> wwcarpen
>
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