[PD] Problems with fluid~
e skogen
eskogen at usfamily.net
Mon Sep 29 21:56:21 CEST 2003
hi kids,
fluid~.dll is the Pd external. it goes in the standard place. it
requires the fluidsynth.dll library, which i usually place in the
windows/system32 directory (see the README).
hope this solves your problem
--eric
Frank Barknecht wrote:
> Hallo,
> Vincent hat gesagt: // Vincent wrote:
>
>
>>I got a compiled version of the fluid-external at
>><http://www.audionerd.com/> http://www.audionerd.com.
>>
>>When i try to run pd with fluid~-external it says:
>>
>>------------------------------------------------
>>Load_object: Symbol "fluidsynth_setup" not found
>>../../libs/fluidsynth: can' load library.
>>------------------------------------------------
>
>
> Are you trying to load fluid~ as a library like "-lib fluid~"? If yes:
> You shouldn't do that, fluid is just a single external (unless the
> audionerd version is somehow changed).
>
>
>>The includeded patch fluid.pd runs but doesn't make any sounds.
>
>
> I doubt, that it will help, but you have to select a program after
> loading of a soundfont, before fluid~ will make any sound. I still
> don't know, why this is so, it hasn't been this way when fluid~ was
> sill called fiiwu~ ...
>
>
>>Next I tried to compile fluid by myself - i am a absolut newbie in c &
>>c++. After the compiler told me that he can't fluidsynth i downloaded a
>>copy of the original fluidsynth at:
>><http://savannah.nongnu.org/files/?group=fluid>
>>http://savannah.nongnu.org/files/?group=fluid
>>
>>This time the compiler wants the fluidsynth.lib.
>>This file isn't included in the fluidsynth-package!
>
>
> I never compiled anything useful on Windows, so I won't be much help,
> but I see that the fluidsynth 1.0.3 zip contains a spurious file
> "libfluidsynth-1.dll". Maybe this should be "libfluidsynth.dll"? But I
> don't have any clue actually. :(
>
> ciao
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