[PD] WinXP: Using Mouse as Generic Input Device?
julien.breval at tremplin-utc.net
julien.breval at tremplin-utc.net
Mon Oct 11 23:35:27 CEST 2004
How about a graphic tablet ? (there's a GEM interfacing object)
www.wacom.com
Selon Hans-Christoph Steiner <hans at eds.org>:
>
> On Oct 11, 2004, at 3:55 PM, Ryan Supak wrote:
>
> > >> Instead, I want to use it sinply to input raw control data into
> > PD. I'm
> > >> imagining input floats such as "X Position", "Y Position",
> > "Button1",
> > >> "Button2", "Wheel Inc", "Wheel Dec".
> >
> > >The GEM library features a mouse object with such values.
> >
> > Hmm....I can see how to use [gemmouse] to input mouse info from a
> > mouse device "that is being used as a mouse", but i'm looking to get
> > input from mouse devices that are "not being used as mice". I just
> > want their inputs to function as generic control data.
> >
> > Thanks for the reply nonetheless,
>
> I think that MacOS X and Windows will claim any mouse that is plugged
> in. I think you'd have to write your own driver in order to avoid
> this. With X Windows based systems, such as GNU/Linux, BSD, etc. you
> can configure where the GUI gets the mouse data, so it wouldn't be too
> hard to do what you want to do. Also, there aren't any objects for
> getting raw mouse on Windows. On GNU/Linux, there is [linuxevent] and
> [linuxmouse].
>
> I am in the process of writing such objects for MacOS X. I haven't
> decided whether I need to use the native APIs or whether I can do it
> with libSDL. If I use libSDL, then it should work on Windows with only
> a recompile.
>
> .hc
>
> ________________________________________________________________________
> ____
>
> "Information wants to be free."
> -Stewart Brand
>
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