[PD] morphing

hard off hard.off at gmail.com
Tue Jun 7 22:45:53 CEST 2005


> also, AFAIKT, unless you can cleanly map the frequencies in soundA to the
> frequencies in soundB, you aren't going to get anything much different
> than a simple crossfade of the sounds.   usually, mapping those
> frequencies requires that you do it by hand.

pretty sure you can do it with fourier transformations...there is lots
of stuff in the pd documentation about that.




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