[PD] Dual Head Synchronized Video Files controlled by Serial port - which elements?

vade doktorp at mac.com
Mon Jan 9 05:08:25 CET 2006


this should get you started with GEM in PD.


Im just making 2 separate rects to draw on. they arent really 'in  
synch', but you can turn auto 1 off and control frame by frame  
assuming they are the same length.



v a d e //

www.vade.info
abstrakt.vade.info


On Jan 8, 2006, at 6:06 PM, lists.puredata.info at cefn.com wrote:

> I'd like to control two separate projectors playing separate pre- 
> recorded video in synchrony (dual head). Don't know which elements  
> are best to achieve this. Interested to know the components which I  
> should use as there are a few choices.
>
> I've prototyped some simple video control in GEM, on an OpenGL 3D  
> surface as described at http://www.agnula.org/documentation/ 
> dp_tutorials/pd_gem/ and the rendering and control of frame speed  
> is perfect. However for the real thing I'll need dual head  
> rendering of two video files, and presumably rendering the frame  
> sequence to an OpenGL pixmap on a texture mapped surface is  
> unnecessary and itself could create some limitations for dual-heading.
>
>
> THE ALTERNATIVES
>
> The basic questions are...
>
> Video rendering : Gridflow vs. GEM vs. X.
> Serial comms : comport vs. serialctl vs. X.
>
> Both dual head rendering and cross-platform serial communications  
> seem to be contentious issues, so I think it might be useful to  
> have ideas from those with experience of either or both of these  
> issues, and can recommend the libraries most likely to work for  
> both my prototyping and deployment environment. I hope to work out  
> the details myself, once I have an idea which libraries should work  
> in principle.
>
> Also if anyone has suggestions as to the strategy I should use to  
> get serial control data in from a Basic Stamp microprocessor, and  
> map two output video streams to two screens simultaneously, this  
> would be very useful.
>
>
> THE PROJECT
>
> I want to emulate the front and rear window of a car, (footage  
> recorded from two DV cameras in a real car), on opposing projection  
> screens. The reason I'm keen on using PD is  because I need to  
> control the speed of the video in real time as if controlling the  
> speed of the car's accelerator, from zero mph to full video speed  
> and above. Tried this with processing and it was very glitchy.
>
> I'm prototyping on Mac OS X but will deploy probably on an intel  
> machine running debian.
>
> Welcome your contributions.
>
> Cefn
> http://cefn.com/curiosity/
>
> _______________________________________________
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