[PD] texturing with openGL objects
chris clepper
cgc at humboldtblvd.com
Tue Jul 11 19:00:44 CEST 2006
I don't think it is possible to texture a bitmap using the GEMgl
objects since there is no way to pass a pointer to the pixels. Why
not use pix_texture instead?
On 7/11/06, patco <megalegoland at yahoo.fr> wrote:
> I am trying to use [GEMglBindTexture] for texturing but the associated GL
> objects doesn't work with the last GEM version for windows:
>
> GEMglLoadName crashes
>
> GEMglGenTextures crashes
>
> then I don't understand how to associate an image
> to texture integer in second input of glBindTexture.
>
> Any help appreciated
>
>
> Patco
>
>
>
>
>
>
> ________________________________
> Yahoo! Mail réinvente le mail ! Découvrez le nouveau Yahoo! Mail et son
> interface révolutionnaire.
>
>
> _______________________________________________
> PD-list at iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list
>
>
>
More information about the Pd-list
mailing list