[PD] texturing with openGL objects
patco
megalegoland at yahoo.fr
Wed Jul 12 19:25:05 CEST 2006
Very good, now I can modify the coordinated of a texture on a geometric object,
thing that I couldn't do on GEM's shorthands like [cuboid], [polygon],...
Thank you for the advice.
Patco.
chris clepper <cgc at humboldtblvd.com> a écrit :
You need to have texture coordinates for each vertex. Try GEMglTexCoord2f or one of the many Geo objects (sphere, cube, polygon, etc).
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