[PD] slowly load a pd-patches/abs without dropouts

Enrique Erne pd at mild.ch
Sun Jan 28 16:17:09 CET 2007



oups , i didn't care about $0 . this neads a special treatment. 
i will find time for that next month.

also i forgot to test gop - subpatches.

thanks for the report.

did you send me the orginal patch or the product of the wrong build patch?

cheerio




On Sat Jan 27 22:22 , Patco  sent:

>Enrique Erne a écrit :
>
>> On Fre Jan 26 10:49 , Patco  sent:
>
>>
>
>>> llo, this look awsome, but anyway, none of the patches I've tested are 
>
>>> correctly built, any patch.
>
>>>     
>
>>
>
>>
>
>> could you send me one or two of these patches and maybe a short notice where
it got messed up ?
>
>>   
>
>One more time I should have read more carefully the mail,
>
>anyway you might be interested by this bug:
>
>
>
>error: canvas: no method for 'struct'
>
>... you might be able to track this down from the Find menu.
>
>error: $2: argument number out of range
>
>error: $3: argument number out of range
>
>error: pd-1-: no such object
>
>error: pd-2-1004-array_data: no such object
>
>error: pd-3-1004-array_TMP: no such object
>
>error: pd-4-1004-array_point_TMP: no such object
>
>error: pd-5-1004-array_init: no such object
>
>error: pd-6-poll: no such object
>
>error: pd-7-initPoints: no such object
>
>error: pd-8-serialize: no such object
>
>error: pd-9-1004-listInput: no such object
>
>error: pd-10-serialize: no such object
>
>error: pd-1-: no such object
>
>error: pd-2-1004-array_data: no such object
>
>error: pd-3-1004-array_TMP: no such object
>
>error: pd-4-1004-array_point_TMP: no such object
>
>error: pd-5-1004-array_init: no such object
>
>error: pd-6-poll: no such object
>
>error: pd-7-initPoints: no such object
>
>error: pd-8-serialize: no such object
>
>error: pd-9-1004-listInput: no such object
>
>error: pd-10-serialize: no such object
>
>
>
>Althought I've encountered another bug first I couldn't reproduce, where 
>
>any patch weren't correctly build, all I could say is that the y 
>
>coordinate was replacing the object name, something like this
>
>[47 namecanvas $0-gop one two three], for all objects, and they were all 
>
>built several times,
>
>I thought your patch weren't working at all, and my limited time didn't 
>
>allow to throw an eye on the reason of the bug...
>
>pc
>






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