[PD] graphical possibilities in GEM
cyrille henry
cyrille.henry at la-kitchen.fr
Fri Feb 9 11:18:43 CET 2007
zmoelnig at iem.at a écrit :
> Quoting patrick <puredata at 11h11.com>:
>
>> hello,
>>
>> i tried fractal.tar.gz and it didn't work. i am on linux with a nvidia
>> geforce fx 5600 xt and gem is compiled from cvs:
>>
>> GEM: Graphics Environment for Multimedia
>> GEM: ver: 0.91-cvs
>> GEM: compiled: Jan 31 2007
>>
>> here's my output. i would like to know why it's not working here.
>>
>> Direct Rendering enabled!
>> GEM: Start rendering
>> error: [glsl_vertex]: need to load a shader
>> ... you might be able to track this down from the Find menu.
>> error: [glsl_fragment]: need to load a shader
>> linking: link 1 0
>> linking: link 1 2
>> [glsl_program]: Info_log:
>> [glsl_program]: Fragment info
>> -------------
>> (18) : error C5013: profile does not support "for" statements
>> (16) : error C5053: profile does not support "break" statements
>
>
last solution would be to rewrite the shader without the for and break instruction.
cyrille
>
> well the glsl programm is compiled and linked using openGL.
> if your card/driver does not support the instructions in your glsl
> program, then you Gem cannot do anything about it.
> try upgrading your driver. and then your hardware.
> if it still fails (and it works somewhere else, which it should at least
> on the original authors machine), file a bug-report at nVidia!
>
> mfa.dr
> IOhannes
>
>
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