[PD] Re: metro vs. samm~
gr at grrrr.org
Mon Feb 19 10:31:03 CET 2007
>> what exactly is the difference of samm~ compared to the long time
>> existing iem t3 objects?
> t3 uses time tagged triggers, samm~ sends clicks that are not time
I see, are there other advantages (cpu-wise maybe)? Since these
periodic clicks could also be generated with t3-based abstractions.
>> >> particularly
>> >> with the soundfile player called player~ which I think has some
>> >> features.
>> I'll definitely look into that one, although xsample also allows
>> signal controlled sample processing.
> Both groove~ and xsample~ have a lot more features than player~. The
> two features I likely about player~ are internal polyphony and
> sample-accurate triggering. (Perhaps xsample~ can do that too?)
xsample can do sample-accurate triggering, but has no internal
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