[PD] msd broken

Thomas Grill gr at grrrr.org
Thu Feb 22 01:11:50 CET 2007

Oh, i forgot to say that i uploaded new OSX versions of msd for PD  
and Max to http://grrrr.org/ext/beta

Having a short look over the msd source code it seems that there are  
many occasions of unchecked inputs, so that sending a symbol argument  
to a method expecting a float can crash the external.
Please note: in flext, GetFloat(atom) assumes the atom contains a  
float (unchecked), while GetAFloat(atom) checks if atom is a float  
and returns 0 if it isn't.


Am 21.02.2007 um 16:47 schrieb marius schebella:

> hi list,
> I wonder if this is an OSX problem, but my msd2D and msd3D objects are
> not working (see previour posts).
> compared to pmpd, which physical modelling object should I give the
> favour? (default answer: msd)
> are there other examples for msd?
> marius.
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Thomas Grill

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