[PD] msd broken
Thomas Grill
gr at grrrr.org
Thu Feb 22 01:11:50 CET 2007
Oh, i forgot to say that i uploaded new OSX versions of msd for PD
and Max to http://grrrr.org/ext/beta
Having a short look over the msd source code it seems that there are
many occasions of unchecked inputs, so that sending a symbol argument
to a method expecting a float can crash the external.
Please note: in flext, GetFloat(atom) assumes the atom contains a
float (unchecked), while GetAFloat(atom) checks if atom is a float
and returns 0 if it isn't.
greetings,
Thomas
Am 21.02.2007 um 16:47 schrieb marius schebella:
> hi list,
> I wonder if this is an OSX problem, but my msd2D and msd3D objects are
> not working (see previour posts).
> compared to pmpd, which physical modelling object should I give the
> favour? (default answer: msd)
> are there other examples for msd?
> marius.
>
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Thomas Grill
http://grrrr.org
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