[PD] msd broken

marius schebella marius.schebella at gmail.com
Thu Feb 22 16:38:48 CET 2007

thank you thomas for the new msd binaries, that solved the problem and 
really helped me a lot!

Thomas Grill wrote:
> Oh, i forgot to say that i uploaded new OSX versions of msd for PD and 
> Max to http://grrrr.org/ext/beta
> Having a short look over the msd source code it seems that there are 
> many occasions of unchecked inputs, so that sending a symbol argument to 
> a method expecting a float can crash the external.
> Please note: in flext, GetFloat(atom) assumes the atom contains a float 
> (unchecked), while GetAFloat(atom) checks if atom is a float and returns 
> 0 if it isn't.
> greetings,
> Thomas
> Am 21.02.2007 um 16:47 schrieb marius schebella:
>> hi list,
>> I wonder if this is an OSX problem, but my msd2D and msd3D objects are
>> not working (see previour posts).
>> compared to pmpd, which physical modelling object should I give the
>> favour? (default answer: msd)
>> are there other examples for msd?
>> marius.
>> _______________________________________________
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> Thomas Grill
> http://grrrr.org

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