[PD] GEM: animations

Roman Haefeli reduzierer at yahoo.de
Tue Apr 17 10:38:33 CEST 2007


On Mon, 2007-04-16 at 23:32 -0500, Kyle Klipowicz wrote:
> Ok, that was a dumb question, after looking at separator.
> 
> But it raises some questions for me: is the best way to position
> multi-geo unit, say of a sphere being orbited by smaller spheres, best
> accomplished by using a lot of additions, or is there a way to chain
> translate objects?

if i understand you correctly, this is _very_ simple to achieve. here an
example of a renderchain:


[gemhead]
|
[translateXYZ]         <- translate the whole planet system around 
|
[sphere 1]             <- sun
|
[rotateXYZ]            <- rotate around  Y-axis
|
[translateXYZ 2 0 0 ]
|
[sphere 0.1]            <- earth


you can also add the moon:

|
[rotateXYZ]        <- rotate around Y-axis
|
[translate 0.2]
|
[sphere 0.03]


hope, that makes it clear how to 'resolve dependencies' in gem.

roman




	
		
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