[PD] FTGL

Hans-Christoph Steiner hans at eds.org
Thu Apr 19 22:34:22 CEST 2007


So the first results are not so promising.  It didn't build on either  
Debian/stable or Mac OS X.  Can anyone give me some of the hidden  
secrets to building FTGL?



hans at sla:mac > xcodebuild
(NOTE: project FTGL was written by an older version of Xcode (39) --  
temporarily upgrading it to version 42 (without modifying project file))

=== BUILDING NATIVE TARGET ftgl WITH THE DEFAULT CONFIGURATION  
(Default) ===

Checking Dependencies...

CompileC build/FTGL.build/Default/ftgl.build/Objects-normal/ppc/ 
FTBitmapGlyph.o /Users/henry/Development/PROJECTS/FTGL/src/ 
FTBitmapGlyph.cpp normal ppc c++ com.apple.compilers.gcc.4_0
     cd /Users/hans/code/pure-data/GemLibs/FTGL/mac
     /usr/bin/gcc-4.0 -x c++ -arch ppc -pipe -Wno-trigraphs -fno- 
exceptions -fno-rtti -fasm-blocks -g -Os -fmessage-length=0 -mtune=G4  
-I/Users/hans/code/pure-data/GemLibs/FTGL/mac/build/FTGL.build/ 
Default/ftgl.build/ftgl.hmap -Wmost -Wno-four-char-constants -Wno- 
unknown-pragmas -F/Users/hans/code/pure-data/GemLibs/FTGL/mac/build/ 
Default -I/Users/hans/code/pure-data/GemLibs/FTGL/mac/build/Default/ 
include -IIncludes -I/Users/hans/code/pure-data/GemLibs/FTGL/mac/ 
build/FTGL.build/Default/ftgl.build/DerivedSources -c /Users/henry/ 
Development/PROJECTS/FTGL/src/FTBitmapGlyph.cpp -o /Users/hans/code/ 
pure-data/GemLibs/FTGL/mac/build/FTGL.build/Default/ftgl.build/ 
Objects-normal/ppc/FTBitmapGlyph.o
powerpc-apple-darwin8-gcc-4.0.1: /Users/henry/Development/PROJECTS/ 
FTGL/src/FTBitmapGlyph.cpp: No such file or directory
powerpc-apple-darwin8-gcc-4.0.1: warning: '-x c++' after last input  
file has no effect
powerpc-apple-darwin8-gcc-4.0.1: no input files
** BUILD FAILED **






g++ -c -I../../include -g -O2 -I/usr/include/freetype2 ../../src/ 
FTGLTextureFont.cpp -o FTGLTextureFont.o
../../include/FTTextureGlyph.h:55: error: extra qualification  
'FTTextureGlyph::' on member 'ResetActiveTexture'
make[1]: *** [FTGLTextureFont.lo] Error 1
make[1]: Leaving directory `/home/pd/auto-build/pd-extended/GemLibs/ 
FTGL/unix/src'
make[1]: Entering directory `/home/pd/auto-build/pd-extended/GemLibs/ 
FTGL/unix/demo'
GLUT not available, demo won't be compiled


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It's about as sensible to say we declare war on night attacks and  
expect we're going to win that war.  We're not going to win the war  
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