[PD] turning off audio in abstraction objects
Andy Farnell
padawan12 at obiwannabe.co.uk
Sun Apr 29 12:22:14 CEST 2007
[switch~] goes inside the sub-patch/abstraction you want to control and you
send it a 1 or 0 to start/stop computation.
On Sat, 28 Apr 2007 21:52:23 +0100
c.m.bryan <chrismbryan at gmail.com> wrote:
> Hello all,
>
> I seem to remember a way to turn off audio in specific objects within
> a patch, by now I can't find it. I have multiple instances of a
> particularly intensive abstraction, it would be helpful to conserve
> resources for the ones that aren't currently being heard.
>
> Any hints?
>
> Thanks,
>
> Chris Bryan
>
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