[PD] turning off audio in abstraction objects

Andy Farnell padawan12 at obiwannabe.co.uk
Sun Apr 29 12:22:14 CEST 2007


[switch~] goes inside the sub-patch/abstraction you want to control and you
send it a 1 or 0 to start/stop computation.

On Sat, 28 Apr 2007 21:52:23 +0100
c.m.bryan <chrismbryan at gmail.com> wrote:

> Hello all,
> 
> I seem to remember a way to turn off audio in specific objects within
> a patch, by now I can't find it.  I have multiple instances of a
> particularly intensive abstraction, it would be helpful to conserve
> resources for the ones that aren't currently being heard.
> 
> Any hints?
> 
> Thanks,
> 
> Chris Bryan
> 
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-- 
Use the source




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