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Mon Aug 20 11:43:56 CEST 2007


rectangle-texturing is the default. IIRC while playing around with the
environment mode for [pix_texture] (sending an [env $mode( to inlet 1),
GL_Blend or GL_Add (2 or 3) made the square visible without the texture.

> - if it is not supported, try manually setting the texture-coordinates  
> to 1,1 (e.g. use [pix_coordinate]) (you could also manually set the  
> texcoords by modifying the messages that comes out of [pix_texture];  
> it is human-readable and of the form (iirc): "<texid> <width> <height>  
> <texmode>"; you want to modify <width> and <height>)

I'll try that when I have my hand on the Vista machine again.

Thanks,
Thomas
-- 
"Prisons are needed only to provide the illusion that courts and police
are effective. They're a kind of job insurance."
(Leto II. in: Frank Herbert, God Emperor of Dune)
http://thomas.dergrossebruder.org/



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