[PD] pyode problems
Frank Barknecht
fbar at footils.org
Thu Oct 18 15:13:26 CEST 2007
Hallo,
marius schebella hat gesagt: // marius schebella wrote:
> (sorry, if you get this twice, I forgot the attachement)
(Sorry for replying late, I automatically sort away mails with zip
files, as these often are virusses and I only occasionally look into
that mbox.)
> when I play around with pyode world then I am having problems with the
> rotation of the objects (I think...?).
> I will look deeper into you example patches, but two questions:
> there seems to be one object in the middle of the space by default, is
> that from pyode? what exactly is it?
It's actually three objects: Two cubes and a sphere. I leave it as an
exercise for the reader to find out where they come from. Hint: They
won't go away if you delete the pyode-object. ;)
> and what am I doing wrong with the rotation, the objects behave a little
> bit strange. I attached a testpatch, so that you can see what I am
> doing. thanks for help.
I would recommend to use or look at the [ode_*] helper abstractions
that are included with pyode. They automatically do all rotations and
translations for you. (Btw.: Instead of niagara you could use [list
split])
Ciao
--
Frank Barknecht _ ______footils.org__
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