[PD] Font rendering quite CPU expensive in GEM (Jerome Tuncer)

Timon Botez timon at botezco.com
Thu Jan 24 17:58:11 CET 2008


> Font rendering quite CPU expensive in GEM (Jerome Tuncer)

Its also down to what typeface you are using. The more complex the  
curve, the higher the polygon count. Straight edge/polygon faces such  
as Gridnik (http://www.foundrytypes.co.uk/foundry_gridnik/ 
gridnik.html) or Citizen (http://www.myfonts.com/fonts/emigre/citizen/ 
familytree.html) tend to speed things up. These are not gratis if you  
are not so fussy, but there are plenty of free ones  (http://www. 
1001freefonts.com/). Simple pixel based fonts also speed up, but they  
look shit in 3d. Stay away from the serif - unless you do like cyrill  
suggest - and go for texture mapping. Helps turning off antialiasing  
too.

T.




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