[PD] sound for blender apricot opensource game
olme
ol at ogeem.be
Sat Feb 2 01:09:01 CET 2008
seeing this: http://apricot.blender.org/?p=59 , I had the idea that
somebody could do it efficiently with generated sound dezign (like
brilliantly discussed earlier here by andy - obiwannabe.co.uk )
In short : Blender Instituut search for a sound designer for the
upcoming opensource game codenamed "apricot".
I'm in no way related to this instituut or project, just that I thought
it could interrest someone that is developping on pd for games, as this
one is already promised some exposure in the opensource/free software
world, in the CGI world (with the short film produced right now : see
peach.blender.org ) and in the game world (it will surely make some
lines in game magasines) ...
I think those working for this project "in the front line" are payed, so
it could be a good incentive to have some kind of opensource exemple of
a current game made with pd.
Blender Game Engine has already been used with pd through py-OSC, but
this project use the CrystalSpace Game Engine... I don't know about the
connectivity, but as CS use python, it's maybe just some lines away....
I would be interrested to see the result anyway ... as I'm not able to
do it myself ...
Ol.me
http://www.ogeem.be
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