[PD] [PD-dev] What goes on during dsp ticks?
Charles Henry
czhenry at gmail.com
Sun Jun 15 05:01:07 CEST 2008
On Sat, Jun 14, 2008 at 5:15 PM, Thomas Grill <gr at grrrr.org> wrote:
>
> Am 14.06.2008 um 18:37 schrieb PSPunch:
> That's definitely bad practice.
> Instead of that you can do the allocation in the "dsp" callback, that's
> where you add your dsp processing to the signal chain. This callback will be
> called anytime when either the block size or sample rate changes or when the
> signal graph is rebuilt.
What is the dsp callback? This is new to me, too.
I had a different approach when it comes to building static arrays
that depend on block size. I used three variables in the struct,
x->n, x->array_pointer, and x->is_new_or_resized
Then, example use in perform routine:
if (x->n != n)
x->is_new_or_resized=1;
if (x->is_new_or_resized)
{
x->is_new_or_resized=0;
if (x->array_pointer != NULL)
free(x->array_pointer);
malloc(x->array_pointer, n);
x->n=n;
}
So, you can see the problem. It would be useful to know another way.
Chuck
>
> gr~~~
>
>
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