[PD] best way to do 1/x

PSPunch shima at pspunch.com
Wed Jul 9 04:14:03 CEST 2008


Hi,


I've never noticed send/receive causing unpredictable execution order.
Can someone show me an example of under what circumstances this occurs 
so I can avoid future head aches?

--
David Shimamoto



> Atte André Jensen wrote:
>> Frank Barknecht wrote:
>>
>>> Yes, it is. ;)
>> But slightly more tricky is that send/recieve must have the same 
>> "problems", but may be more difficult to spot.
>>
> 
> indeed, this problem exists.
> 
> that is why you should use explicit connections and [trigger] whenever 
> possible.
> 
> on the other hand, i do have plans for a [receive] where you could 
> enforce a certain order (similar to [gemhead])
> 
> 
> and since we are there: never use [delay] to enforce a certain execution 
> order (it does work, but usually you will get weird (though totally 
> deterministic) results in more complex setups)
> 
> fmgasd.r
> IOhannes
> 
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