[PD] PD] request assistance with crackles and pops in VFOs driven, by modulating accelerometer signals

Darren Kelly darren at webel.com.au
Thu Jul 24 15:06:40 CEST 2008


Hi PD list,

I have uploaded an example of the problem as about 20 rather unmusical 
seconds of me waving 1 Wiimote
as accelerometer driving frequencies of 3 [osc~], almost nothing else 
running, and no visuals, sliders, atoms:

    
http://www.webel.com.au/project/drancing/puredata/audio/drancing.VFO.3osc.crackles.mp3

It is panned quite left (when I use 2 Wiimotes I pan them leftish and 
rightish).

Will keep breaking it down further to isolate the problem.

The patches including visuals (now disconnected) can be viewed at:

    
http://www.webel.com.au/project/drancing/puredata/index.jsp?page=DranceWarePureDataWii

Darren

Collin Oldham wrote:
> I think you are getting those crackles from the atoms (number boxes) 
> that are trying to redraw every time they get a new number from the 
> accelerometers. (which is probably pretty often!) That would explain 
> why it only happens you are using the sensors, and why your very 
> sensible solutions didn't work. Just a hunch! I'd try hiding it all in 
> a sub patch, and if that works, you could use something like 
> [speedlim] (from cyclone?) to limit the refresh rate on the atoms.
>
> Collin
> http://homepage.mac.com/coldham/klang
>
-- 
Darren Kelly, BSc, PhD
phone: +61 (2) 9386 0090
post: PO Box 1816, Bondi Junction, NSW 1355, Australia
http://www.webel.com.au 







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