[PD] new luagl

marius schebella marius.schebella at gmail.com
Sat Jul 26 17:51:49 CEST 2008


Thomas Grill wrote:
> A more refined version which also supports symbolic OpenGL constants as in
> [gl MatrixMode TEXTURE]
> and lists to the first inlet with all parameters as in
> [1 0 0(
> |
> [gl Color 0 0 0]
> 
> gr~~~
> 
> 
> Am 25.07.2008 um 23:37 schrieb Thomas Grill:
> 
>> Hi all,
>> attached is the file gl.pd_lua (tested with 0.41-4) which uses some 
>> special lua features to represent a generic opengl function for GEM.
>> GL objects can be created as e.g. [gl Color 1 1 0] or [gl Rect 0 0 400 
>> 300]
>> gr~~~
>>
>> <gl.pd_lua>
>>
>>
>> Am 25.07.2008 um 21:39 schrieb marius schebella:
>>
>>>
>>>> Thomas Grill wrote:
>>>>> Hi Marius,
>>>>> which version of "luagl" are you referring to?
>>>>>
>>>>> I have the following here (version 1.01):
>>>>> *  LuaGL - an OpenGL binding for Lua
>>>>> *  2003-2004(c) Fabio Guerra, Cleyde Marlyse
>>>>> *  www.luagl.sourceforge.net

Maybe I should try this version, too. where did you get it? or could it 
be that there is a version problem with my pdlua version (latest)? I am 
still not able to load any of the gl scripts :(
thanks,
marius.




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