[PD] audio delay
Amos Robinson
amos.robinson at gmail.com
Tue Dec 2 15:53:50 CET 2008
I think? that you could easily replace the [rzero~ 1] -> [-~] dance
with just an [rzero_rev~ 0]?
On Wed, Dec 3, 2008 at 12:50 AM, Frank Barknecht <fbar at footils.org> wrote:
> Hallo,
> joel silvestre hat gesagt: // joel silvestre wrote:
>
>> I'm searching how to do a sample resolution audio delay. Is it possible?
>
> Yes, even in multiple ways: One would involve [rzero~]. rzero acts like
> this on audio input:
>
> y[n] = x[n] - a[n] * x[n-1]
>
> y[n]: output sample n
> x[n]: input sample n
>
> If you set a = 1 and substract this from the original signal, you get:
>
> y[n] = x[n] - (x[n] - x[n-1]) = x[n-1]
>
> You could also set a = -1 and substract the original from rzero's output:
>
> y[n] = (x[n] + x[n-1]) - x[n]) = x[n-1]
>
> Both are a one sample delays. In Pd the first approach would realised as:
>
> [inlet~]
> | \
> | [rzero~ 1]
> | |
> [-~]
> |
> [outlet~]
>
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