[PD] video = glsl + shading + motion-tracking
Hans-Christoph Steiner
hans at at.or.at
Fri May 15 17:27:17 CEST 2009
Nice effects, are the sounds affecting the visuals at all? I am
guessing you are triggering things with that white bit you are moving
around.
.hc
On May 15, 2009, at 4:00 AM, philippe boisnard wrote:
> Hello
>
> For those interested: my latest research in pure visual data.
>
> http://databaz.org/xtrm-art/?p=202
>
> Here: a combination of a shading (from framebuffer) + deformation
> through the vertex (call file via GLSL glsl_verxtex and end with
> glsl_fragment to process floats glsl_program). Everything is handled
> in real time from a motion-tracking that both variables gives vertex
> + triggers two types of sound (64 grid areas in the image): 64 osc~
> + sounds of a grid of sample .
>
> best regards
>
> p
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kill your television
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