[PD] [PD-announce] gem 0.92.0
Hans-Christoph Steiner
hans at at.or.at
Wed Sep 9 16:37:45 CEST 2009
Wow, lots of stuff. So maybe its time to start thinking about the
next Pd-extended release...
.hc
On Sep 9, 2009, at 10:07 AM, IOhannes m zmoelnig wrote:
> after a year of silence and hard labour, i decided to take advantage
> of the nice date today and finally made a new release of Gem: 0.92
>
>
> binaries available for w32 (installer), OS-X (universal) and the
> brave (source code)
>
> grab it while it's hot: http://gem.iem.at/releases/0.92.0
>
> alternatively you can get the files from https://sourceforge.net/projects/pd-gem
>
>
> highlights
>
> GLSL shaders
> support geometry shaders: cool effects are waiting out there...
>
> Geos
> models use their stored UV-texture coordinates: finally you can
> build your textured models in your favourite modeller and fully use
> them in Gem
>
> trapezoid object with correctly distorted textures
>
> video capturing
> on linux we now have native support for V4L2 devices (including
> your eee's webcam, the PS3-camera and whatever hot devices are on
> the market...)
>
> film/movie reading
> on linux we now use Gmerlin/avdecoder support which allows you to
> read more movie formats and faster than ever (from FLVs to HDV)
>
> video effects
> FreeFrame effects can now be initialized directly as (e.g.)
> [pix_GlowVFX] (for the GlowVFX effect)
>
> pix storage
> pix_writer is a new object for writing images to your harddisk
>
> openGL
> more openGL wrapper objects
>
> you can now use symbolic constants with many openGL wrapper
> objects, which makes patching much more fun
>
>
> and more....
> like always i keep forgetting the best parts...
>
> bugfixes
> like always we have removed (and introduced) numerous bugs, so all
> in all GEM should now run more stable for an incomplete list of
> fixed bug see the bug-tracker at http://sourceforge.net/projects/pd-gem
> ":http://sourceforge.net/projects/pd-gem
>
>
>
>
> mfga,dsra
> IOhannes
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> Pd-announce at iem.at
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