[PD] [PD-announce] Surround 5.1 Granulation 4.0 PD Patch Now Public
Andy Farnell
padawan12 at obiwannabe.co.uk
Sat Dec 12 11:38:12 CET 2009
Hi Leonard,
Thanks for sharing these, great for surround wind
and environmental effects.
a.
On Fri, 11 Dec 2009 16:37:57 -0800
Freaky DNA <freakydna at shaw.ca> wrote:
> Hi all,
>
> I've uploaded a new sampled sound granulation patch to my website at:
> http://www.VideoGameAudio.com/
> under the 'patches' section:
> http://www.sfu.ca/~leonardp/VideoGameAudio/main.htm#patches
>
> It
> granulates a loaded sample and allows the grains to be distributed in
> 5.1 surround. It should be fairly easy for you to use the surround or
> granulation code in your own work. Let me know if it is useful to you
> and perhaps give credit when appropriate.
>
> I
> presented it as part
> of a demonstration at the GameSoundCon in San Francisco in November
> 2009 and had several people ask for the code, so here it is. If you're
> interested in further updates related to using Pure Data with video
> game audio, you can have a look at : http://twitter.com/VideoGameAudio .
>
> Cheers,
> Leonard J. Paul / VideoGameAudio.com
>
>
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