[PD] [GEM-dev] gl stack underflow
cyrille henry
ch at chnry.net
Fri Jan 1 16:54:02 CET 2010
Matteo Sisti Sette a écrit :
> cyrille henry escribió:
>
>> you try to get value from the stack when it is empty.
>>
>> you can have such error when using glPopMatrix without using
>> glPushMatrix...
>
>
> First of all thank you for helping.
>
> I never explicitly use these functions, that is, I never use
> [GEMglPopMatrix] nor [GEMglPushMatrix].
>
> I guess [separator] has something to do with pushing and popping from
> that matrix, but shouldn't its push and pop operations always
> automatically "match"?
yes, it should
> Whay kind of anomaly in a patch can cause a call to a pop without a
> "matching" push?
save your patch. simplify it until it did not print this error. You can then find the cause of this inappropriate pop...
> Do you think it is unrelated to the use of shaders?
i never saw a shader doing this kind of error.
you can easily test this if you remove the shader from the rendering pipe...
c
> Btw is that the only stack that can underflow?
>
> Thanks
>
>> why do you always send your mail to the pd list AND gem-dev?
>> this 2 lists are for different purpose, and people on Gem-dev are also
>> on pd-list.
>
> Oh sorry about that. Maybe I shouldn't; I'll stop doing that right now.
> Since there isn't (to my knowledge) a "gem-list", specific to gem but
> not to developing, I thought I'd send gem-related questions to gem-dev
> too... You make me realise it is unnecessary and probably inappropriate,
> if most people in gem-dev are also on pd-list.
>
>
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