[PD] 200 voices of timbre-space navigation

Pierre Massat pimassat at gmail.com
Mon Nov 22 20:41:38 CET 2010


It was just too loud. Nevermind.

2010/11/22 Pierre Massat <pimassat at gmail.com>

> Hi,
>
> Is the patch with 200 voices supposed to be very noisy? It sounds very
> distorted, very crusty.
>
> pierre
>
> 2010/11/22 Hans-Christoph Steiner <hans at at.or.at>
>
>
>> I was just working on a library of objects for creating and managing many
>> instances.  In the process I created a couple examples to play with:
>>
>> - ticker.pd, a 100 voice clock ticker, make it tick very fast!
>>
>> - run-200voicestest.pd, a 200 voice sample stretcher and panner
>>
>> These are based on voicepoly/voicepolywrap, which aims to be an
>> easy-to-use replacement for nqpoly4.  You can drop voicepoly.pd and
>> voicepolywrap.pd into your path (
>> http://puredata.info/docs/faq/how-do-i-install-externals-and-help-files )
>> and then use it from anywhere without having to copy it into your project.
>>
>> http://at.or.at/hans/pd/play/200voices.zip
>>
>> Hopefully you have as much as I did making it!
>>
>> .hc
>>
>>
>>
>> ----------------------------------------------------------------------------
>>
>> If you are not part of the solution, you are part of the problem.
>>
>>
>>
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>
>
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