[PD] GEM - multimodel performance issue

Pierre pierre at 314r.net
Wed Apr 6 16:32:32 CEST 2011


Le 05/04/11 16:27, Pierre a écrit :
> Hi,
> I get very poor performance with [multimodel]
> Models are loading fine (with few warnings message about 'material not 
> found')
> but if I want to change the model number on the right inlet of 
> [multimodel] cpu use increase to 100% and I have frames drops on the 
> gemwin
>
> Any ideas about what it could be ?
> Do I need to fill a bug report ?
>
> with : pd vanilla compiled from svn on ubuntu 10.10 64bits, gem 
> compiled from svn too
>
> ps : I have many gem patches, with models, shaders, particules, 
> repeated gemlist, etc on a brand new laptop (with nividia 480) and all 
> my patches are working great (i mean a loooot of fps) except this one 
> with multimodel.
>
> pierre



Ok,
I've just compiled the Gem stable release 0.92.3 (Gem compiled as before 
against pdvanilla svn 0.43 latest sources),
and all the bottlenecks seams to be gone, I have a nice frame rate even 
with [multimodel].
So it seams that the problem with [multimodel] come from the lastest gem 
sources

p.



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