[PD] developing pd-gem externals

Juliana Vizzotto juvizzotto at gmail.com
Fri Apr 8 22:12:18 CEST 2011


Hi, thank you very much for the reply.

Lets see...

If we can manage that to work, we can contribute with the pd community with
some documentation.

Cheers,

Juliana

2011/4/8 IOhannes zmölnig <zmoelnig at iem.at>

> ola
>
>
> On 04/08/2011 04:09 PM, Juliana Vizzotto wrote:
>
>> for instance. We download the svn development sources...
>> Please, it would be great to have the source of cube, for instance, or any
>>
>
> there is no real documentation on how to do that.
>
> if you want to do it in C++, you should go for the sources.
> basically, each Gem-object has it's own file (living in different
> directories, depending on their "type").
> e.g. the code for [cube] can be found in Gem/src/Geos/cube.cpp (.h).
>
> to start a new object, it's probably easiest to just copy an existing
> object:
> - copy
>  $ cp Geos/cube.cpp Geos/supercube.cpp
>  $ cp Geos/cube.h Geos/supercube.h
> - rename the object's internals
>  $ sed -e 's|cube|supercube|g' -i Geos/supercube.cpp
>  $ sed -e 's|cube|supercube|g' -i Geos/supercube.h
> - recompile
>  $ make
> - use
>  [supercube]
>
> the above is a bit simplistic, you will probably want to do the
> search&replace manually, rather than trusting sed;
> obviously, you also might want to add some code before running make.
>
>
>
> however, there you don't necessarily need to write C++ code.
> for simple things, Gem wraps all the openGL commands into objects. e.g. you
> can use [GEMglVertex3f] rather than glVertex3f()
>
> for more complex things, you could use one of the scripting languages
> supported by Pd, e.g. lua (frank barknecht has done some nice things with
> Gem & lua; there might be examples in the web...)
>
> and of course there is GridFlow's openGL injector, that allows you to write
> openGL commands as messages, and inject them into Gem.
> something like (it's surely not working, but you should get the idea):
>
> [gemhead]
> |
> [Vertex 3 4 5, Color 1 0 0(
> |
> [gf.gl]
>
>
> gfasdrm
> IOhannes
>
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