[PD] [PD-announce] new Pd music release on GOSUB10

Billy Stiltner billy.stiltner at gmail.com
Sat Apr 9 02:37:35 CEST 2011


On 4/7/11, Chun Lee <chun at goto10.org> wrote:
> Hi there:
>
> Billy Stiltner said :
>> It is amazing.
>>
>
> Thanks!
>
>> Any chance you could explain how it was done? When it boils down to it
>> all the digital music can be reduced to  math and logic but just doing
>> that math and logic with audio signals in pd is something amazing.
>>
>
> Yeah, as these experiments with [expr~] goes, i have not yet documentated
> them at all, and it would certainly be nice to formalise them a bit in some
> way.
>
> For me, it all started by realising that a dsp step counter can simply be
> made with [phasor~ 1] -> [expr~ floor($v1*8,0)]. At the same time, by doing
> [expr~ fmod($v1*8,1)] on the same phasor signal results to "mini" phasors
> that are in sync with the counter.
>
> there are more to share and talk about, and I intent to document these
> experiments, there is a new 0xA wordpress (http://0xa.kuri.mu/) to help with
> this, but i am afraid it is still rater empty at the moment:(
>
> Hope this helps.
>
> Cheers
>
> Chun
>
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Thanks for the links. The nand gate sequencer and oscillators are
awesome. understand with this information I can maybe. What is the
expression for a latch? A flipflop? Are they used? There are some
things with pd control signals that are easy to implement as digital
logic counterparts like [f 0]X[+ 1] for counter and [f ] or [table]
for memory. I am still unclear how to do a  ~bang with vanilla pd.



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