[PD] Gem / glsl_fragment

IOhannes m zmoelnig zmoelnig at iem.at
Mon Jul 25 15:04:42 CEST 2011


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On 2011-07-25 14:51, ub at xdv.org wrote:
> hey there,
> 
> On 25.07.2011 09:26, IOhannes m zmoelnig wrote:
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>> On 2011-07-24 17:05, ub at xdv.org wrote:
>>> i'm running: pd-0.42.5-extended
>>> my gem version is: 0.92.3
>>> on x86_64 ubuntu 10.10
>> there are some known problems with shaderID->t_float mapping on 64bit
> i thought at some point one should leave the 32bit comfort zone.
>> systems which are fixed in current trunk.
> ok, i did the svn update, but now i can't build Gem anymore. make fails
> pretty soon, saying:
> Dylib.cpp: In function ?std::string getFullfilename(const _glist*, const
> char*, const char*)?:
> Dylib.cpp:157: error: ?canvas_open? was not declared in this scope
> 
> svn log tells me these files have been worked on recently, so it might
> not be entirely my ignorance.
> 

indeed :-)

however, i have the feeling, that your compiler simply cannot find
m_pd.h (and you did not give us the full error message that would have
said that)

i don't know where pd-extended puts its headers, you might try something
like:
$ ./configure --with-pd=/usr/include/pdextended/

and don't forget, that now the entire build process is in ...gem/ rather
than ...gem/src/

fg
amsdr
IOhannes
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