[PD] GEM camera angle-of-view >180deg
Marian Weger
mail at marianweger.com
Sat Apr 14 20:44:27 CEST 2012
Thanks, Claude!
The stitching process is really not the problem, as all this is already
implemented in Extended View Toolkit [1].
My problem is more the computational effort, that is multiplied by 3
when using 3 virtual cameras.
Plus the stitching part.
Perhaps I need to explain more what I want to do:
I have a very complex 3d scenery inside GEM. Now I want to view this
scenery from the center and then project the image onto an immersive
panoramic video screen. The screen is not a full dome, but more a
cylinder surrounding the visitor. So the virtual camera inside GEM
ideally also covers a cylindrical area.
[1] http://extendedview.mur.at
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