[PD] variable receive objects?

Jonathan Wilkes jancsika at yahoo.com
Sun May 13 03:40:18 CEST 2012





----- Original Message -----
> From: yvan volochine <yvan.pd at gmail.com>
> To: pd-list <pd-list at iem.at>
> Cc: 
> Sent: Saturday, May 12, 2012 8:17 PM
> Subject: Re: [PD] variable receive objects?
> 
> On 05/12/2012 10:29 PM, Jonathan Wilkes wrote:
>>  However, there comes a point when making a serious user interface that
>>  wires start to get in the way, esp. on some of the more complex interfaces 
> people
>>  have made in Pd for sequencing, real-time performance, etc.  I'd say at 
> the level
>>  where the author is designing for user's who don't necessarily need 
> to know the ins
>>  and outs of Pd's dataflow paradigm, wires become a hindrance.
>> 
>>  Of course that doesn't mean one can't do normal Pd patching using 
> only GUI objects.
> 
> just to add my 2 cents..
> if a patch needs a GUI, I really like when its top-level canvas contain only the 
> GUI and only patchers (read: *no wires* when opening the patch)
> 
> using GUI send|receive instead of wires is a very good idea.
> it also encourage putting things where they should be, i.e. separate the logic 
> from the GUI (à la maxmsp 'presentation mode').
> 
> then somewhere in your subpatches:
> [s GUI-to-vol] [r GUI-from-vol] [s GUI-to-mute] etc..
> 
> much cleaner IMHO
> 
> or even better, only:
> [pd init]
> [pd audio]
> [pd GUI]
> on the top-level and some key triggers opening [pd GUI]
> 
> BTW I'd _love_ to be able to do that:
> [hslider sendSymbol receiveSymbol]

Supercollider-style any-order keyword args would be nice.

-Jonathan

> 
> now that would save some time :)
> 
> cheers,
> y
> 
> --
> yvan.volochine at gmail.com
> http://yvanvolochine.com
> 
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