[PD] HID control pmpd problem

Cyrille Henry ch at chnry.net
Tue Jun 5 17:17:15 CEST 2012


hello,

it's better to send pd patch as .pd then in png : it's easier, use less bandwidth and would have allowed me to modified it.
anyway, according to the physical model, the space_ship is moved left/right with messages dXY ..
reduce the value in order to move it less at every bang send by the joystick.

cheers
C



Le 05/06/2012 13:07, Hui Yun NG a écrit :
>
>
>
> Hi,
>
> Here's my 2 patch, I have try dividing the no. but it still won't help. Is it possible I need to make changes in the 2nd patch which control the games? I have try changing some, but I still can't figure out where?
>
> Thanks.
>
>
>
> On Jun 5, 2012, at 9:29 PM, Cyrille Henry wrote:
>
>> hello,
>> the keyboard probably send 1 bang when you hit a key, while the joystick send information as long as you move the joystick, resulting on lot's of messages send to the physical model.
>> try reducing forces send (dividing them by 10 or 100).
>>
>> cheers
>> C
>>
>>
>> Le 04/06/2012 21:38, Hui Yun Ng a écrit :
>>> Hi,
>>>
>>> I am using joystick (HID) to control a game got from pmpd browser in pd. It works fine if I use the keyboard key to control the game. Once I use the joystick, whenever I move it, the object will just disappear and I need to restart the game to get back my object. Any idea how to solve it?
>>>
>>> Thanks.
>>>
>>> Hui Yun
>>>
>>>
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>



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