[PD] Fwd: Re: pix_motionblur + rotateXYZ

Cyrille Henry ch at chnry.net
Sat Dec 15 18:31:42 CET 2012


sorry, i forget to send to list.


-------- Message original --------
Sujet: Re: [PD] pix_motionblur + rotateXYZ
Date : Sat, 15 Dec 2012 10:36:29 +0100
De : Cyrille Henry <ch at chnry.net>
Pour : Charles Goyard <cg at fsck.fr>


hello,

pix_motionblur is working with pix, not with texture.
so you need pix_snap to convert a texture (or framebuffer) to a pix.
this is very inefficient.
see 1st patch.

the 2nd patch does not use pix_motionblur, so it's more efficient.

cheers
c

Le 15/12/2012 09:16, Charles Goyard a écrit :
> Hi Cyrille,
>
>> render in a framebuffer and use this image for the motionblur.
>
> That's what I tried without success.
>
> Here's a simplified patch (with a single image instead of movie) showing the situation.
>
> Rotation should exhibit some blurring, isn't it ?
>
> Maybe there's smehting I need to setup ? Like alpha or whatso ?
>
> Thanks a lot,
>
>
>
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